![]() ![]() To extend the Maps functionality, Bitmap Lookup now supports UDIM textures, and composites support blending modes. The Viewport display of OSL Maps is better now - OSL (open shading language) shaders are automatically converted to viewport shaders, and the Quicksilver Hardware Renderer, which is GPU-accelerated, now supports OSL Maps. Added Depth means the chamfer profile can vary from a sharp to a straight edge, to an inverted curve. ![]() Any edges that don’t end at a corner will terminate on the next parallel edge and can tend toward the near or far vertex. An added Inset adds edge rings to chamfers in case smoothing groups are not allowed, such as models for game engines. New presets will save favourite or set default settings. The Chamfer Modifier has a Fixed Weight chamfer that keeps a consistent chamfer width, and the weighted chamfer allows control on a per-edge basis with crease weights. The filename and MXS snippet values can be specified from the MXS command line. For ease of use, the default preview filename now matches the scene name by default, and MAXScript (MXS) snippets can be executed per frame to build custom strings. ![]() New Create Animation Preview functionality allows you to create scenes faster on the local drive, select your required AVI (compression) codec and capture sizes greater than the supported viewport dimensions, with 100 per cent output resolution if desired, and the default quality setting is changed from 16 to 1. The MaxScript function setNormals, used to describe surfaces and vertices, is also accelerated. Knowing the length of this validity interval allows 3ds Max to avoid making redundant evaluations of modifications, so that other tasks can run faster. Because so many things in 3ds Max can be animated and change over time, the software needs to be aware of how long modifications will be accurate, or valid. Use of Validity Intervals has increased playback speeds. Performance enhancements support more accurate playback in the Viewport at better framerates. Autodesk 3ds Max 2020 Increases Speed and Control for Visualisation ![]()
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